Sucks the music's gone. You could at least pick out some new music from the Audio Portal
Sucks the music's gone. You could at least pick out some new music from the Audio Portal
I wanted to but none that I saw fit as much as the one I originally put in :/
There wasn't really any animation in this one, just some still images trying to rip off ENA.
lol it does looks like ENA! XD
but it's suppost to be a character name "the collector" from The Owl House show
You know what would be really funny? What if at the end, he ends up completely demolished EXCEPT his balls.
I'm also giving this a 3.5 because of the short length and that Duke wasn't really animated that much. Plus the whole thing was animated in 24 hours if the end credits are to be believed.
You know if I'd ever do an alt ending, I'd totally do that. And do a quick zoom in on the balls and one of them says "I'm Duke's BALLS OF STEEL".
Music pans from right ear to left. Keep it consistent or it's going to get annoying.
Ah! I didn't think sound would do that with a source set to infinite range. Lesson for the next one, then.
I can see a lot of corners were cut in order to achieve even 50 minutes of animation. Characters are usually only shown from the waist up, barely move aside from their eyes and mouth. They're also never use any additional poses. This results in you being able to push this out quicker, but it comes at the cost of quality. About 60-70% of this animation is just talking heads and the rest still don't even animate that well, such as in 16:57, to give an example. Look at how the protagonist jumps. Does it look very janky to you?
I can't comment much on the writing + dialogue, since it's in Portuguese, but thankfully there's subtitles.
SUGGESTIONS:
- 10 minutes is more time than you'll ever need here, so aim for that.
- Try to actually make your characters move.
- Don't reuse the same pose in 20 different scenes.
- I've also noticed an inconsistent outline thickness. If I had to guess it's because the smoothness is set too high. Set it to 40-45
~frog~
thanks homie, really appreciate it
You know what's weird, Johnny and Amber both don't lip-sync, but the judge does.
Is this intentional or just inconsistent?
It's intentional. They're listening to one of their crazy recorded fights.
I tried to make it more obvious with the subtitles and messing with the audio to sound like it was on the telephone 🤷♂️
You know this cartoon is very similar to Killer Bean. Maybe a bit too similar.
Si, de hecho es una copia jaja
There has been some improvements between this and the last Kero Kero Groove. The girl's voice is still a little annoying, and doesn't match the original, but at least it doesn't sound 'spliced'.
I also saw the version with commercials, which was over 2 minutes longer, and the rest of the animation is 3 minutes, I can see why they were cut, but maybe you could've spared room for just two and it wouldn't cause any pacing issues.
SUGGESTED IDEAS:
Hire @vurb for future episodes. (for music)
~frog~
haha, i'm sorry that you found the girl's voice annoying, the last time I gave her one it was just tts (⌒_⌒;) I don't plan on hiring anyone to help, as I'd much rather just keep to my vision, but I appreciate the suggestion!
Jill of all trades.
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I do animation, music, games, art, the whole lot.
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Currently working on "Project Mystopia", the biggest game on Newgrounds, probably.
Age 22, Female (any%)
Quad-Portal Creator
suburban AU
Joined on 8/20/20