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CrimsonKero
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    118 Game Reviews w/ Response

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    Wario Land has Pizza Tower. WarioWare has MINDWAVE. Given this is based on the only ESRB-rated NES title (that's also Wario-themed), that seems like the next logical step.

    I didn't play the first half, but I enjoyed playing the story campaign, even if the medals didn't work for me on my first playthrough. Enemies were tricky to dodge, but quick to work around.

    TharosTheDragon responds:

    So you did more than one playthrough? I'm so glad you liked it. Sorry for medals not working. Was your progress saved at least?

    I figured out the controls, but only two enemies showed up and they didn't move.

    That could've been communicated to the player better, either in the description or ingame.

    Jin responds:

    Kill the enemies and buy the radar then the game will begin.

    #73

    A lot of these are very interesting.

    Favourites: #7, 10, 14, 29, 36, 44, 62, 68, 74, 75, 77, 79, 90, 92, 96, and 102

    97 had blue in it.

    Simoes1000 responds:

    I would do better next time

    Tyhond responds:

    Oooo wow! :>

    Yippee! :D

    GamingyoshiF responds:

    I'm glad you like them!
    (I am actually Number 68, so I'm grateful that it stood out to you)

    I can presume either you live somewhere in the southern hemisphere, or you missed Halloween by a big shot.

    Either way, this is a very basic game. I couldn't get the crows to trigger a fail condition, lose a life, like that, even if I did nothing. If this is a test to get Jane to hopefully become less scared of crows, perhaps that's the objective.

    Otherwise, what you have here is a tiny demo with nice graphics (very cute), beautiful music, and good sound design. Grats to the team.

    BoiledMilkz responds:

    Thanks! It's my first game I made using a more widely used game engine so I was a bit nervous that people wouldn't like it.

    I wish I could copypaste these codes as plain text into my actual clipboard, or better, tie it into an API or something so I can play other people's levels.

    Pomegranite responds:

    Sorry about that. That copy/paste bug has been resolved for PC/Browser. Yeah, having a custom-level system integrated with a db and api would have been cool. Thanks for playing!

    This is an art gallery featuring 17 pieces of pixel art of different characters, mostly from Newgrounds, but some from other media as well

    As a standalone project, it's pretty basic, even for RPGMaker: The art pieces are good, I'm very familiar with that type of style, and the background effects are trippy, but loading between pieces can be a bit slow:

    Does this count as a bug? I wouldn't say so, but I also didn't hear any music, which you claimed to have included.

    Also bit of a nitpick, but you also listed Shrike from Monkey Wrench as 2009, which is technically true, he appeared in a previous series with an older design, yet the show, and his design, in its current form, is much more recent.

    I don't know much about David Lynch though, so I'm not sure how this relates to him.

    eeMcCutcheon responds:

    Thanks for your feedback!
    In the current version of the project, any new sounds or music I made crashed my copy of the rpgmaker editor, so I left it silent.

    While you did strive for authenticy by making it work on real hardware (I don't have any to prove this), this is still an incredibly basic game. The music also appears to play separate from the actual emulation.

    For 8 kilobytes, it's still neat, I'd love to see a full version for Madness Day that uses the full 64K, with better graphics, better gameplay, and that authentic SID sound.

    siddikinz responds:

    Thanks for the feedback! The music is separate from the game because the audio is broken on the emulator I'm using, whenever I try to do real SID audio the emulator crashes.

    I'll keep improving my C64 games in the future, I'd like to get multicolour sprites and scrolling backgrounds eventually.

    Running Kitty is based on the GameStop short squeeze that happened in early 2021, and again about 2 months ago, which was caused by this one guy called Roaring Kitty, hence the name.
    It plays a lot like that T-rex game Google Chrome has when your internet doesn't work, but you can increase your cash portfolio by touching green lines. This serves as your life, hitting the red lines reduces your portfolio, and depleting them all gives you a Game Over.

    This kinda seems like one of those projects you make to say "Hey! I'm still alive and I still make stuff", even though your prime days have long passed. Not that it's a bad thing. For what it is, the game is OK. It's simplistic, some decent character animations, and good music, but it seems a little unpolished.

    One bug I've found is by clicking to start the game, then pressing SPACE, exits back to menu and messes the music, and eventually it crashes.

    LiLg responds:

    I'm still alive.

    Jill of all trades.
    =
    I do animation, music, games, art, the whole lot.
    =
    Currently working on "Project Mystopia", the biggest game on Newgrounds, probably.
    =
    PFP: @TheShokBlok
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    C.S. @CrimsonKero

    Age 22, Female (any%)

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